- renamed some functions and fixed a few more conversion errors.

This commit is contained in:
Christoph Oelckers 2016-03-17 00:07:37 +01:00
commit aa09cbdada
33 changed files with 83 additions and 83 deletions

View file

@ -173,7 +173,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_FiredChase)
{
if (pr_firedemonchase() < 30)
{
ang = self->AngleTo(target);
ang = self->__f_AngleTo(target);
if (pr_firedemonchase() < 128)
ang += ANGLE_90;
else