- renamed some functions and fixed a few more conversion errors.

This commit is contained in:
Christoph Oelckers 2016-03-17 00:07:37 +01:00
commit aa09cbdada
33 changed files with 83 additions and 83 deletions

View file

@ -509,7 +509,7 @@ AActor *P_SpawnKoraxMissile (fixed_t x, fixed_t y, fixed_t z,
z -= source->floorclip;
th = Spawn (type, x, y, z, ALLOW_REPLACE);
th->target = source; // Originator
an = th->_f_AngleTo(dest);
an = th->AngleTo(dest);
if (dest->flags & MF_SHADOW)
{ // Invisible target
an += pr_kmissile.Random2() * (45/256.);