- renamed some functions and fixed a few more conversion errors.
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33 changed files with 83 additions and 83 deletions
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@ -112,7 +112,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_BridgeOrbit)
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if (self->target->args[4]) rotationradius = ((self->target->args[4] * self->target->radius) / 100);
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self->Angles.Yaw += rotationspeed;
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self->SetOrigin(self->target->Vec3Angle(rotationradius, self->_f_angle(), 0), true);
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self->SetOrigin(self->target->Vec3Angle(rotationradius*FRACUNIT, self->_f_angle(), 0), true);
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self->floorz = self->target->floorz;
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self->ceilingz = self->target->ceilingz;
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return 0;
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