- renamed some functions and fixed a few more conversion errors.

This commit is contained in:
Christoph Oelckers 2016-03-17 00:07:37 +01:00
commit aa09cbdada
33 changed files with 83 additions and 83 deletions

View file

@ -112,7 +112,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_BridgeOrbit)
if (self->target->args[4]) rotationradius = ((self->target->args[4] * self->target->radius) / 100);
self->Angles.Yaw += rotationspeed;
self->SetOrigin(self->target->Vec3Angle(rotationradius, self->_f_angle(), 0), true);
self->SetOrigin(self->target->Vec3Angle(rotationradius*FRACUNIT, self->_f_angle(), 0), true);
self->floorz = self->target->floorz;
self->ceilingz = self->target->ceilingz;
return 0;