- renamed Actor.NoiseAlert to Actor.SoundAlert to deconflict with the same-named action special.

This commit is contained in:
Christoph Oelckers 2016-12-11 12:10:05 +01:00
commit aa758159c9
7 changed files with 9 additions and 9 deletions

View file

@ -262,7 +262,7 @@ void P_NoiseAlert (AActor *target, AActor *emitter, bool splash, double maxdist)
}
}
DEFINE_ACTION_FUNCTION(AActor, NoiseAlert)
DEFINE_ACTION_FUNCTION(AActor, SoundAlert)
{
PARAM_SELF_PROLOGUE(AActor);
PARAM_OBJECT(target, AActor);