- renamed Actor.NoiseAlert to Actor.SoundAlert to deconflict with the same-named action special.
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7 changed files with 9 additions and 9 deletions
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@ -262,7 +262,7 @@ void P_NoiseAlert (AActor *target, AActor *emitter, bool splash, double maxdist)
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}
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}
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DEFINE_ACTION_FUNCTION(AActor, NoiseAlert)
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DEFINE_ACTION_FUNCTION(AActor, SoundAlert)
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{
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PARAM_SELF_PROLOGUE(AActor);
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PARAM_OBJECT(target, AActor);
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