- Added DefaultEnvironment MAPINFO option to set the default sound environment for the whole map.
SVN r2261 (trunk)
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ba29ffd405
commit
aa86e62693
4 changed files with 27 additions and 1 deletions
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@ -265,6 +265,7 @@ void level_info_t::Reset()
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bordertexture[0] = 0;
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teamdamage = 0.f;
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specialactions.Clear();
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DefaultEnvironment = 0;
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}
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@ -1250,6 +1251,20 @@ DEFINE_MAP_OPTION(mapbackground, true)
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parse.ParseLumpOrTextureName(info->mapbg);
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}
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DEFINE_MAP_OPTION(defaultenvironment, false)
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{
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int id;
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parse.ParseAssign();
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parse.sc.MustGetNumber();
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id = parse.sc.Number << 8;
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if (parse.CheckNumber())
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{
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id |= parse.sc.Number;
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}
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info->DefaultEnvironment = id;
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}
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//==========================================================================
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//
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