- Removed the patches for the Doom/Heretic E1 intermission screens from
R_InitPatches. This isn't needed anymore because all these are loaded through an intermission script. - Fixed: A_SpawnDebris read the third and fourth arguments from the first one's address. SVN r664 (trunk)
This commit is contained in:
parent
5cbb2bd472
commit
aa90336765
4 changed files with 33 additions and 63 deletions
|
|
@ -1106,15 +1106,6 @@ static void R_InitPatches ()
|
|||
"M_EPI2",
|
||||
"M_EPI3",
|
||||
"M_EPI4",
|
||||
"MAPE1",
|
||||
"MAPE2",
|
||||
"MAPE3",
|
||||
"WIMAP0",
|
||||
"WIURH0",
|
||||
"WIURH1",
|
||||
"WISPLAT",
|
||||
"WIMAP1",
|
||||
"WIMAP2",
|
||||
"INTERPIC",
|
||||
"WIOSTK",
|
||||
"WIOSTI",
|
||||
|
|
@ -1234,34 +1225,6 @@ static void R_InitPatches ()
|
|||
}
|
||||
}
|
||||
|
||||
// Animating overlays for the Doom E1 map
|
||||
for (i = 9; i >= 0; --i)
|
||||
{
|
||||
for (j = (i == 6) ? 3 : 2; j >= 0; --j)
|
||||
{
|
||||
sprintf (name, "WIA0%.2d%.2d", i, j);
|
||||
TexMan.AddPatch (name);
|
||||
}
|
||||
}
|
||||
// Animating overlays for the Doom E2 map
|
||||
for (i = 7; i >= 0; --i)
|
||||
{
|
||||
for (j = (i == 7) ? 2 : 0; j >= 0; --j)
|
||||
{
|
||||
sprintf (name, "WIA1%.2d%.2d", i, j);
|
||||
TexMan.AddPatch (name);
|
||||
}
|
||||
}
|
||||
// Animating overlays for the Doom E3 map
|
||||
for (i = 5; i >= 0; --i)
|
||||
{
|
||||
for (j = 2; j >= 0; --j)
|
||||
{
|
||||
sprintf (name, "WIA2%.2d%.2d", i, j);
|
||||
TexMan.AddPatch (name);
|
||||
}
|
||||
}
|
||||
|
||||
// Player class animations for the Hexen new game menu
|
||||
for (i = 2; i >= 0; --i)
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue