- Fixed: The "same level" dmflag did not work.

- Changed the nextlevel global var to an FString.


SVN r1196 (trunk)
This commit is contained in:
Randy Heit 2008-09-05 02:55:44 +00:00
commit ab3363dc1e
2 changed files with 23 additions and 9 deletions

View file

@ -1,3 +1,17 @@
September 4, 2008
- Fixed: The "same level" dmflag did not work.
- Changed the nextlevel global var to an FString.
- Implemented some more controllers for the OPL player:
* RPN select (controllers 100 and 101)
* RPN 0 (pitch bend sensitivity)
* NPRN select (controllers 98 and 99)
* Data entry (controllers 6 and 38)
* All notes off (controller 123)
* All sounds off (controller 120)
* Reset controllers (controller 121)
- Added pixel doubling and quadrupling for fullscreen DirectDraw modes.
The command line options -2 and -4 can be used to force them.
September 4, 2008 (Changes by Graf Zahl)
- Fixed: Red blood particles used too dark colors.
- Fixed: The smoothlighting code in side_t::GetLightLevel relied on