- Reworked a few options that previously depended on LEVEL_HEXENFORMAT

(actors being forced to the ground by instantly moving sectors, strife
  railing handling and shooting lines with a non-zero but unassigned tag.)
  With UDMF such semantics have to be handled diffently. 
- finalized UDMF 1.0 implementation.
- Added Martin Howe's latest morph update.


SVN r987 (trunk)
This commit is contained in:
Christoph Oelckers 2008-05-22 19:35:38 +00:00
commit ab6b5e337e
28 changed files with 843 additions and 226 deletions

View file

@ -2202,7 +2202,7 @@ void P_PlayerThink (player_t *player)
}
if (!--player->morphTics)
{ // Attempt to undo the chicken/pig
P_UndoPlayerMorph (player);
P_UndoPlayerMorph (player, player);
}
}
// Cycle psprites