- make the VkHardwareTexture and VKBuffer linked lists private
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5 changed files with 25 additions and 13 deletions
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@ -56,6 +56,12 @@ VkHardwareTexture::~VkHardwareTexture()
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Reset();
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}
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void VkHardwareTexture::ResetAll()
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{
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for (VkHardwareTexture *cur = VkHardwareTexture::First; cur; cur = cur->Next)
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cur->Reset();
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}
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void VkHardwareTexture::Reset()
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{
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if (auto fb = GetVulkanFrameBuffer())
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