- compatibility optioned triggering sector actions by indirectly initiated teleports
There's several old maps depending on this not happening. - Set the option for Hell's Twisted Influence Part 1.
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6 changed files with 12 additions and 2 deletions
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@ -434,7 +434,8 @@ bool P_TeleportMove(AActor* thing, const DVector3 &pos, bool telefrag, bool modi
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// If this teleport was caused by a move, P_TryMove() will handle the
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// sector transition messages better than we can here.
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if (!(thing->flags6 & MF6_INTRYMOVE))
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// This needs to be compatibility optioned because some older maps exploited this missing feature.
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if (!(thing->flags6 & MF6_INTRYMOVE) && !(i_compatflags2 & COMPATF2_TELEPORT))
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{
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thing->CheckSectorTransition(oldsec);
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}
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