- Added MF5_MOVEWITHSECTOR flag, so you can have the benefits of MF_NOBLOCKMAP

but still have actors that will move up and down with the floor. IceChunk
  now uses both of these flags.


SVN r1536 (trunk)
This commit is contained in:
Randy Heit 2009-04-09 02:25:37 +00:00
commit ac2f5aa632
5 changed files with 10 additions and 2 deletions

View file

@ -208,6 +208,7 @@ static FFlagDef ActorFlags[]=
DEFINE_FLAG(MF5, BRIGHT, AActor, flags5),
DEFINE_FLAG(MF5, CANTSEEK, AActor, flags5),
DEFINE_FLAG(MF5, PAINLESS, AActor, flags5),
DEFINE_FLAG(MF5, MOVEWITHSECTOR, AActor, flags5),
// Effect flags
DEFINE_FLAG(FX, VISIBILITYPULSE, AActor, effects),