- Fixed: New DBot instances were missing write barriers.
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@ -369,6 +369,7 @@ void FCajunMaster::DoAddBot (BYTE **stream)
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{
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multiplayer = true; //Prevents cheating and so on; emulates real netgame (almost).
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players[bnum].Bot = new DBot;
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GC::WriteBarrier (players[bnum].Bot);
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players[bnum].Bot->skill = skill;
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playeringame[bnum] = true;
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players[bnum].mo = NULL;
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