- replaced the homegrown integer types in all p* sources and headers.
This commit is contained in:
parent
3a0e29dab9
commit
ad41b23506
37 changed files with 487 additions and 487 deletions
|
|
@ -73,7 +73,7 @@
|
|||
5 : Copy texture and type; trigger model. ( = 2)
|
||||
6 : Copy texture and type; numeric model. ( = 2+4)
|
||||
*/
|
||||
static const BYTE ChangeMap[8] = { 0, 1, 5, 3, 7, 2, 6, 0 };
|
||||
static const uint8_t ChangeMap[8] = { 0, 1, 5, 3, 7, 2, 6, 0 };
|
||||
|
||||
int LS_Sector_SetPlaneReflection(line_t *ln, AActor *it, bool backSide, int arg0, int arg1, int arg2, int arg3, int arg4);
|
||||
int LS_SetGlobalFogParameter(line_t *ln, AActor *it, bool backSide, int arg0, int arg1, int arg2, int arg3, int arg4);
|
||||
|
|
@ -106,7 +106,7 @@ static FRandom pr_glass ("GlassBreak");
|
|||
|
||||
// There are aliases for the ACS specials that take names instead of numbers.
|
||||
// This table maps them onto the real number-based specials.
|
||||
BYTE NamedACSToNormalACS[7] =
|
||||
uint8_t NamedACSToNormalACS[7] =
|
||||
{
|
||||
ACS_Execute,
|
||||
ACS_Suspend,
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue