- replaced the homegrown integer types in all p* sources and headers.

This commit is contained in:
Christoph Oelckers 2017-03-08 15:20:00 +01:00
commit ad41b23506
37 changed files with 487 additions and 487 deletions

View file

@ -65,12 +65,12 @@ public:
void Tick ();
side_t *m_Side;
SBYTE m_Part;
int8_t m_Part;
bool bFlippable;
bool bReturning;
FSwitchDef *m_SwitchDef;
int32_t m_Frame;
DWORD m_Timer;
uint32_t m_Timer;
DVector2 m_Pos;
protected:
@ -245,7 +245,7 @@ bool P_CheckSwitchRange(AActor *user, line_t *line, int sideno, const DVector3 *
//
//==========================================================================
bool P_ChangeSwitchTexture (side_t *side, int useAgain, BYTE special, bool *quest)
bool P_ChangeSwitchTexture (side_t *side, int useAgain, uint8_t special, bool *quest)
{
int texture;
int sound;
@ -338,7 +338,7 @@ DActiveButton::DActiveButton (side_t *side, int Where, FSwitchDef *Switch,
const DVector2 &pos, bool useagain)
{
m_Side = side;
m_Part = SBYTE(Where);
m_Part = int8_t(Where);
m_Pos = pos;
bFlippable = useagain;
bReturning = false;