- converted scale variables in AActor, FMapThing and skin to float.

This commit is contained in:
Christoph Oelckers 2016-03-20 12:13:00 +01:00
commit ada5097e34
33 changed files with 112 additions and 123 deletions

View file

@ -310,8 +310,8 @@ class CommandDrawImage : public SBarInfoCommandFlowControl
if (applyscale)
{
spawnScaleX = FIXED2DBL(item->scaleX);
spawnScaleY = FIXED2DBL(item->scaleY);
spawnScaleX = item->Scale.X;
spawnScaleY = item->Scale.Y;
}
texture = TexMan[icon];