- converted scale variables in AActor, FMapThing and skin to float.

This commit is contained in:
Christoph Oelckers 2016-03-20 12:13:00 +01:00
commit ada5097e34
33 changed files with 112 additions and 123 deletions

View file

@ -718,15 +718,15 @@ public:
break;
case NAME_ScaleX:
th->scaleX = CheckFixed(key);
th->Scale.X = CheckFloat(key);
break;
case NAME_ScaleY:
th->scaleY = CheckFixed(key);
th->Scale.Y = CheckFloat(key);
break;
case NAME_Scale:
th->scaleX = th->scaleY = CheckFixed(key);
th->Scale.X = th->Scale.Y = CheckFloat(key);
break;
default: