- Fixed: The new Thing_ChangeTID check would infinite loop if an actor
scheduled for destruction was encountered. SVN r137 (trunk)
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2 changed files with 8 additions and 4 deletions
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May 22, 2006
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- Fixed: The new Thing_ChangeTID check would infinite loop if an actor
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scheduled for destruction was encountered.
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May 22, 2006 (Changes by Graf Zahl)
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- Fixed: Thing_ChangeTid must check whether the actor whose tid is about to
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be changed is scheduled for destruction.
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