Remove hacks associated with SetLevelMesh

This commit is contained in:
RaveYard 2023-09-11 14:42:18 +02:00 committed by Magnus Norddahl
commit adfc7082f5
4 changed files with 6 additions and 9 deletions

View file

@ -475,6 +475,8 @@ void P_SetupLevel(FLevelLocals *Level, int position, bool newGame)
loader.LoadLevel(map, Level->MapName.GetChars(), position);
delete map;
screen->SetLevelMesh(Level->levelMesh);
// if deathmatch, randomly spawn the active players
if (deathmatch)
{