Merge branch 'floatcvt' of https://github.com/rheit/zdoom into floatcvt
# Conflicts: # src/r_utility.cpp
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commit
ae14268989
120 changed files with 4344 additions and 4665 deletions
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@ -1228,7 +1228,7 @@ void G_FinishTravel ()
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{
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Printf(TEXTCOLOR_RED "No player %d start to travel to!\n", pnum + 1);
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// Move to the coordinates this player had when they left the level.
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pawn->SetXYZ(pawndup->_f_X(), pawndup->_f_Y(), pawndup->_f_Z());
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pawn->SetXYZ(pawndup->Pos());
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}
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}
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oldpawn = pawndup;
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@ -2021,7 +2021,7 @@ void FLevelLocals::Tick ()
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//
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//==========================================================================
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void FLevelLocals::AddScroller (DScroller *scroller, int secnum)
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void FLevelLocals::AddScroller (int secnum)
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{
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if (secnum < 0)
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{
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