- added xBRZ texture scaler after clearing the licensing conditions. A screenshot of the confirmation that this is ok has been added to the 'licenses' folder.
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7 changed files with 80 additions and 9 deletions
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@ -680,8 +680,6 @@ void FGLRenderer::EndDrawScene(sector_t * viewsector)
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}
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if (gl.legacyMode)
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{
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int cm = gl_RenderState.GetFixedColormap();
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gl_RenderState.SetFixedColormap(cm);
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gl_RenderState.DrawColormapOverlay();
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}
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