serialize cvars
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74ace89d6e
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aed85a25a2
9 changed files with 115 additions and 5 deletions
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@ -393,7 +393,7 @@ void D_SetupUserInfo ()
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// Reset everybody's userinfo to a default state.
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for (i = 0; i < MAXPLAYERS; i++)
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{
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players[i].userinfo.Reset();
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players[i].userinfo.Reset(i);
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}
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// Initialize the console player's user info
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coninfo = &players[consoleplayer].userinfo;
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@ -426,7 +426,7 @@ void D_SetupUserInfo ()
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R_BuildPlayerTranslation(consoleplayer);
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}
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void userinfo_t::Reset()
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void userinfo_t::Reset(int pnum)
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{
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// Clear this player's userinfo.
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TMapIterator<FName, FBaseCVar *> it(*this);
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@ -469,6 +469,9 @@ void userinfo_t::Reset()
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newcvar->SetExtraDataPointer(cvar); // store backing cvar
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}
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newcvar->pnum = pnum;
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newcvar->userinfoName = cvarname;
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Insert(cvarname, newcvar);
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}
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}
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@ -981,7 +984,6 @@ void ReadUserInfo(FSerializer &arc, userinfo_t &info, FString &skin)
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const char *key;
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const char *str;
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info.Reset();
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skin = "";
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if (arc.BeginObject("userinfo"))
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{
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