- after looking at the most recent Vavoom update I realized that A_FastChase should not

use the multi-purpose special2 as counter for strafing so I added a new variable
  for this purpose.
- forgot to save p_lnspec.cpp before last commut.


SVN r574 (trunk)
This commit is contained in:
Christoph Oelckers 2007-11-28 13:53:55 +00:00
commit aeee07218c
5 changed files with 14 additions and 7 deletions

View file

@ -692,6 +692,7 @@ public:
fixed_t bouncefactor; // Strife's grenades use 50%, Hexen's Flechettes 70.
int bouncecount; // Strife's grenades only bounce twice before exploding
fixed_t gravity; // [GRB] Gravity factor
int FastChaseStrafeCount;
// a linked list of sectors where this object appears
struct msecnode_s *touching_sectorlist; // phares 3/14/98