- added Gez's submission to add a compatibility option for Doom's floor motion behavior to fix an issue in phobos.wad.
SVN r3623 (trunk)
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7 changed files with 15 additions and 4 deletions
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@ -1273,6 +1273,7 @@ MapFlagHandlers[] =
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{ "compat_polyobj", MITYPE_COMPATFLAG, COMPATF_POLYOBJ, 0 },
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{ "compat_maskedmidtex", MITYPE_COMPATFLAG, COMPATF_MASKEDMIDTEX, 0 },
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{ "compat_badangles", MITYPE_COMPATFLAG, 0, COMPATF2_BADANGLES },
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{ "compat_floormove", MITYPE_COMPATFLAG, 0, COMPATF2_FLOORMOVE },
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{ "cd_start_track", MITYPE_EATNEXT, 0, 0 },
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{ "cd_end1_track", MITYPE_EATNEXT, 0, 0 },
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{ "cd_end2_track", MITYPE_EATNEXT, 0, 0 },
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