- added Gez's submission to add a compatibility option for Doom's floor motion behavior to fix an issue in phobos.wad.

SVN r3623 (trunk)
This commit is contained in:
Christoph Oelckers 2012-05-05 22:53:16 +00:00
commit af43ef8983
7 changed files with 15 additions and 4 deletions

View file

@ -1273,6 +1273,7 @@ MapFlagHandlers[] =
{ "compat_polyobj", MITYPE_COMPATFLAG, COMPATF_POLYOBJ, 0 },
{ "compat_maskedmidtex", MITYPE_COMPATFLAG, COMPATF_MASKEDMIDTEX, 0 },
{ "compat_badangles", MITYPE_COMPATFLAG, 0, COMPATF2_BADANGLES },
{ "compat_floormove", MITYPE_COMPATFLAG, 0, COMPATF2_FLOORMOVE },
{ "cd_start_track", MITYPE_EATNEXT, 0, 0 },
{ "cd_end1_track", MITYPE_EATNEXT, 0, 0 },
{ "cd_end2_track", MITYPE_EATNEXT, 0, 0 },