- updated GL renderer.
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22 changed files with 238 additions and 306 deletions
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@ -184,9 +184,8 @@ void CheckBench()
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FString compose;
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compose.Format("Map %s: \"%s\",\nx = %1.4f, y = %1.4f, z = %1.4f, angle = %1.4f, pitch = %1.4f\n",
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level.MapName.GetChars(), level.LevelName.GetChars(), FIXED2FLOAT(viewx), FIXED2FLOAT(viewy), FIXED2FLOAT(viewz),
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AngleToFloat(viewangle), AngleToFloat(viewpitch));
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level.MapName.GetChars(), level.LevelName.GetChars(), ViewPos.X, ViewPos.Y, ViewPos.Z, ViewAngle.Degrees, ViewPitch.Degrees);
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AppendRenderStats(compose);
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AppendRenderTimes(compose);
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AppendLightStats(compose);
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