Remove use of the llvm.round intrinsic as it apparently doesn't work in some environments

This commit is contained in:
Magnus Norddahl 2016-11-13 08:57:29 +01:00
commit af7a7ab7d7
4 changed files with 18 additions and 7 deletions

View file

@ -40,6 +40,7 @@ private:
SSATriVertex LoadTriVertex(SSAValue v);
void LoadUniforms(SSAValue uniforms);
void Setup(TriDrawVariant variant, bool truecolor);
SSAInt FloatTo28_4(SSAFloat v);
void LoopBlockY(TriDrawVariant variant, bool truecolor);
void LoopBlockX(TriDrawVariant variant, bool truecolor);
void LoopFullBlock(TriDrawVariant variant, bool truecolor);