- some more fixes of 'Restart'. Still not working as intended.
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6 changed files with 27 additions and 17 deletions
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@ -218,6 +218,7 @@ void FinishActor(const FScriptPosition &sc, PClassActor *info, Baggage &bag)
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if (bag.DropItemSet)
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{
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info->DropItems = bag.DropItemList;
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GC::WriteBarrier(info, info->DropItems);
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}
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if (info->IsDescendantOf (RUNTIME_CLASS(AInventory)))
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{
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