- removed the COMPATF_MBFDEHACKED flag because it wouldn't work and is more or less useless anyway.
The range checks this protected against can be safely omitted now that the misc fields are large enough. - added MBF Dehacked emulation. SVN r1824 (trunk)
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15 changed files with 587 additions and 69 deletions
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@ -1109,7 +1109,6 @@ static menuitem_t CompatibilityItems[] = {
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{ bitflag, "Allow any bossdeath for level special", {&compatflags}, {0}, {0}, {0}, {(value_t *)COMPATF_ANYBOSSDEATH} },
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{ bitflag, "No Minotaur floor flames in water", {&compatflags}, {0}, {0}, {0}, {(value_t *)COMPATF_MINOTAUR} },
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{ bitflag, "Original A_Mushroom speed in DEH mods", {&compatflags}, {0}, {0}, {0}, {(value_t *)COMPATF_MUSHROOM} },
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{ bitflag, "Allow MBF DeHackEd parameters", {&compatflags}, {0}, {0}, {0}, {(value_t *)COMPATF_MBFDEHACKED} },
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{ bitflag, "Allow MBF pseudo-torque effects", {&compatflags}, {0}, {0}, {0}, {(value_t *)COMPATF_MBFTORQUE} },
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{ bitflag, "Monster movement is affected by effects", {&compatflags}, {0}, {0}, {0}, {(value_t *)COMPATF_MBFMONSTERMOVE} },
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{ bitflag, "Crushed monsters can be resurrected", {&compatflags}, {0}, {0}, {0}, {(value_t *)COMPATF_CORPSEGIBS} },
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