Merge branch 'master' of https://github.com/rheit/zdoom
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commit
b03489a43c
23 changed files with 332 additions and 173 deletions
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@ -161,6 +161,16 @@ FAnimDef *FTextureManager::AddComplexAnim (FTextureID picnum, const TArray<FAnim
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// [RH] Rewritten to support BOOM ANIMATED lump but also make absolutely
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// no assumptions about how the compiler packs the animdefs array.
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//
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// Since animdef_t no longer exists in ZDoom, here is some documentation
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// of the format:
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//
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// This is an array of <n> entries, terminated by a 0xFF byte. Each entry
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// is 23 bytes long and consists of the following fields:
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// Byte 0: Bit 1 set for wall texture, clear for flat texture.
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// Bytes 1-9: '\0'-terminated name of first texture.
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// Bytes 10-18: '\0'-terminated name of last texture.
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// Bytes 19-22: Tics per frame (stored in little endian order).
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//
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//==========================================================================
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CVAR(Bool, debuganimated, false, 0)
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