- made the initial weave index for A_BishopMissileWeave and A_CStaffMissileSlither

a configurable actor property.
- added a menu item for snd_channels.



SVN r2036 (trunk)
This commit is contained in:
Christoph Oelckers 2009-12-23 11:41:24 +00:00
commit b0b80f6996
8 changed files with 39 additions and 9 deletions

View file

@ -312,6 +312,14 @@ void AActor::Serialize (FArchive &arc)
{
arc << DamageFactor;
}
if (SaveVersion >= 2036)
{
arc << weaveindex;
}
else
{
weaveindex = special2;
}
// Skip past uservar array in old savegames
if (SaveVersion < 1933)