- made the initial weave index for A_BishopMissileWeave and A_CStaffMissileSlither
a configurable actor property. - added a menu item for snd_channels. SVN r2036 (trunk)
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8 changed files with 39 additions and 9 deletions
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@ -312,6 +312,14 @@ void AActor::Serialize (FArchive &arc)
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{
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arc << DamageFactor;
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}
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if (SaveVersion >= 2036)
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{
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arc << weaveindex;
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}
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else
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{
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weaveindex = special2;
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}
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// Skip past uservar array in old savegames
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if (SaveVersion < 1933)
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