- move SuperFastHash to its own set of files, instead of having this tied to the console.
- replace swapvalues with std::swap globally. - added some additions to utility code from Raze, mainly to reduce file content differences. - reduced some unused utilities
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40 changed files with 327 additions and 268 deletions
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@ -1400,7 +1400,7 @@ DEFINE_CLASS_PROPERTY_PREFIX(player, colorrange, I_I, PlayerPawn)
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PROP_INT_PARM(end, 1);
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if (start > end)
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swapvalues (start, end);
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std::swap (start, end);
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defaults->IntVar(NAME_ColorRangeStart) = start;
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defaults->IntVar(NAME_ColorRangeEnd) = end;
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