- split up zscript/shared/inventory.txt.
- moved health items to their own file. - scriptified ScoreItem and MapRevealer whose entire functionality was a small TryPickup method. - fixed: bit fields in global variables were not correctly written. This should conclude the inventory cleanup. It is now possible again to find things in there.
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@ -59,6 +59,7 @@
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#include "d_netinf.h"
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#include "a_morph.h"
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#include "virtual.h"
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#include "a_health.h"
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static FRandom pr_obituary ("Obituary");
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static FRandom pr_botrespawn ("BotRespawn");
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