- fixed: do not draw armor on the fullscreen HUD if the amount is 0.

This commit is contained in:
Christoph Oelckers 2017-04-13 20:43:17 +02:00
commit b1057cee36
3 changed files with 2 additions and 6 deletions

View file

@ -714,10 +714,6 @@ class DThinkerIterator : public DObject, public FThinkerIterator
{
DECLARE_ABSTRACT_CLASS(DThinkerIterator, DObject)
DThinkerIterator()
{
}
public:
DThinkerIterator(PClass *cls, int statnum = MAX_STATNUM + 1)
: FThinkerIterator(cls, statnum)