- Added a dialog that gives the user the chance to fix things if the config
could not be saved for some reason. - Added the writeini console command to write the config file, optionally specifying a specific file name for it. - Fixed: "Multiplayer" demos that only had one player were not played back properly because the demo playback code only checked the number of players to determine if it should be played as a netdemo. SVN r333 (trunk)
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12 changed files with 98 additions and 8 deletions
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@ -519,7 +519,7 @@ FString FGameConfigFile::GetConfigPath (bool tryProg)
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HRESULT hr;
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TCHAR uname[UNLEN+1];
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DWORD unamelen = sizeof(uname);
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DWORD unamelen = countof(uname);
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// Because people complained, try for a user-specific .ini in the program directory first.
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// If that is not writeable, use the one in the home directory instead.
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