- Added a dialog that gives the user the chance to fix things if the config

could not be saved for some reason.
- Added the writeini console command to write the config file, optionally
  specifying a specific file name for it.
- Fixed: "Multiplayer" demos that only had one player were not played back
  properly because the demo playback code only checked the number of players
  to determine if it should be played as a netdemo.


SVN r333 (trunk)
This commit is contained in:
Randy Heit 2006-09-20 02:00:19 +00:00
commit b132575533
12 changed files with 98 additions and 8 deletions

View file

@ -519,7 +519,7 @@ FString FGameConfigFile::GetConfigPath (bool tryProg)
HRESULT hr;
TCHAR uname[UNLEN+1];
DWORD unamelen = sizeof(uname);
DWORD unamelen = countof(uname);
// Because people complained, try for a user-specific .ini in the program directory first.
// If that is not writeable, use the one in the home directory instead.