- scriptified PowerBuddha and PowerFrightener.

This commit is contained in:
Christoph Oelckers 2017-01-03 21:03:05 +01:00
commit b132782c49
4 changed files with 66 additions and 120 deletions

View file

@ -1290,10 +1290,6 @@ void APowerSpeed::DoEffect ()
}
}
// Minotaur (aka Dark Servant) powerup ---------------------------------------
IMPLEMENT_CLASS(APowerMinotaur, false, false)
// Targeter powerup ---------------------------------------------------------
IMPLEMENT_CLASS(APowerTargeter, false, false)
@ -1409,78 +1405,6 @@ void APowerTargeter::PositionAccuracy ()
}
}
// Frightener Powerup --------------------------------
IMPLEMENT_CLASS(APowerFrightener, false, false)
//===========================================================================
//
// APowerFrightener :: InitEffect
//
//===========================================================================
void APowerFrightener::InitEffect ()
{
Super::InitEffect();
if (Owner== NULL || Owner->player == NULL)
return;
Owner->player->cheats |= CF_FRIGHTENING;
}
//===========================================================================
//
// APowerFrightener :: EndEffect
//
//===========================================================================
void APowerFrightener::EndEffect ()
{
Super::EndEffect();
if (Owner== NULL || Owner->player == NULL)
return;
Owner->player->cheats &= ~CF_FRIGHTENING;
}
// Buddha Powerup --------------------------------
IMPLEMENT_CLASS(APowerBuddha, false, false)
//===========================================================================
//
// APowerBuddha :: InitEffect
//
//===========================================================================
void APowerBuddha::InitEffect ()
{
Super::InitEffect();
if (Owner== NULL || Owner->player == NULL)
return;
Owner->player->cheats |= CF_BUDDHA;
}
//===========================================================================
//
// APowerBuddha :: EndEffect
//
//===========================================================================
void APowerBuddha::EndEffect ()
{
Super::EndEffect();
if (Owner== NULL || Owner->player == NULL)
return;
Owner->player->cheats &= ~CF_BUDDHA;
}
// Morph powerup ------------------------------------------------------
IMPLEMENT_CLASS(APowerMorph, false, true)