WIP partial lightmapping

This commit is contained in:
RaveYard 2023-09-07 23:27:20 +02:00 committed by Magnus Norddahl
commit b163901862
10 changed files with 84 additions and 7 deletions

View file

@ -23,6 +23,18 @@ CCMD(dumplevelmesh)
}
}
CCMD(invalidatelightmap)
{
int count = 0;
for (auto& surface : level.levelMesh->Surfaces)
{
if (!surface.needsUpdate)
++count;
surface.needsUpdate = true;
}
Printf("Marked %d out of %d surfaces for update.\n", count, level.levelMesh->Surfaces.Size());
}
DoomLevelMesh::DoomLevelMesh(FLevelLocals &doomMap)
{
SunColor = doomMap.SunColor; // TODO keep only one copy?