- 2D drawer cleanup.
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ac1f4b8f11
commit
b18faacab0
36 changed files with 1032 additions and 1147 deletions
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@ -83,7 +83,7 @@ void DrawFullscreenSubtitle(const char *text)
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if (!text || !*text || !inter_subtitles) return;
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// This uses the same scaling as regular HUD messages
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auto scale = active_con_scaletext(generic_ui);
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auto scale = active_con_scaletext(twod, generic_ui);
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int hudwidth = SCREENWIDTH / scale;
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int hudheight = SCREENHEIGHT / scale;
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FFont *font = generic_ui? NewSmallFont : SmallFont;
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@ -109,13 +109,13 @@ void DrawFullscreenSubtitle(const char *text)
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if (y < 0) y = 0;
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w = 600;
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}
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screen->Dim(0, 0.5f, Scale(x, SCREENWIDTH, hudwidth), Scale(y, SCREENHEIGHT, hudheight),
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Dim(twod, 0, 0.5f, Scale(x, SCREENWIDTH, hudwidth), Scale(y, SCREENHEIGHT, hudheight),
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Scale(w, SCREENWIDTH, hudwidth), Scale(height, SCREENHEIGHT, hudheight));
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x += 20;
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y += 10;
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for (const FBrokenLines &line : lines)
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{
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screen->DrawText(font, CR_UNTRANSLATED, x, y, line.Text,
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DrawText(twod, font, CR_UNTRANSLATED, x, y, line.Text,
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DTA_KeepRatio, true,
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DTA_VirtualWidth, hudwidth, DTA_VirtualHeight, hudheight, TAG_DONE);
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y += font->GetHeight();
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@ -216,21 +216,21 @@ void DIntermissionScreen::Drawer ()
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{
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if (!mFlatfill)
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{
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screen->DrawTexture (TexMan.GetTexture(mBackground), 0, 0, DTA_Fullscreen, true, TAG_DONE);
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DrawTexture(twod, TexMan.GetTexture(mBackground), 0, 0, DTA_Fullscreen, true, TAG_DONE);
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}
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else
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{
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screen->FlatFill (0,0, SCREENWIDTH, SCREENHEIGHT, TexMan.GetTexture(mBackground));
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twod->AddFlatFill(0,0, SCREENWIDTH, SCREENHEIGHT, TexMan.GetTexture(mBackground));
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}
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}
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else
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{
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screen->Clear (0, 0, SCREENWIDTH, SCREENHEIGHT, 0, 0);
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ClearRect(twod, 0, 0, SCREENWIDTH, SCREENHEIGHT, 0, 0);
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}
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for (unsigned i=0; i < mOverlays.Size(); i++)
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{
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if (CheckOverlay(i))
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screen->DrawTexture (TexMan.GetTexture(mOverlays[i].mPic), mOverlays[i].x, mOverlays[i].y, DTA_320x200, true, TAG_DONE);
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DrawTexture(twod, TexMan.GetTexture(mOverlays[i].mPic), mOverlays[i].x, mOverlays[i].y, DTA_320x200, true, TAG_DONE);
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}
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if (mSubtitle)
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{
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@ -287,11 +287,11 @@ void DIntermissionScreenFader::Drawer ()
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if (mType == FADE_In) factor = 1.0 - factor;
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int color = MAKEARGB(int(factor*255), 0,0,0);
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screen->DrawTexture (TexMan.GetTexture(mBackground), 0, 0, DTA_Fullscreen, true, DTA_ColorOverlay, color, TAG_DONE);
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DrawTexture(twod, TexMan.GetTexture(mBackground), 0, 0, DTA_Fullscreen, true, DTA_ColorOverlay, color, TAG_DONE);
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for (unsigned i=0; i < mOverlays.Size(); i++)
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{
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if (CheckOverlay(i))
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screen->DrawTexture (TexMan.GetTexture(mOverlays[i].mPic), mOverlays[i].x, mOverlays[i].y, DTA_320x200, true, DTA_ColorOverlay, color, TAG_DONE);
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DrawTexture(twod, TexMan.GetTexture(mOverlays[i].mPic), mOverlays[i].x, mOverlays[i].y, DTA_320x200, true, DTA_ColorOverlay, color, TAG_DONE);
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}
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}
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}
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@ -441,7 +441,7 @@ void DIntermissionScreenText::Drawer ()
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if (cx + w > SCREENWIDTH)
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continue;
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screen->DrawChar(font, mTextColor, cx/fontscale, cy/fontscale, c, DTA_KeepRatio, true, DTA_VirtualWidth, cleanwidth, DTA_VirtualHeight, cleanheight, TAG_DONE);
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DrawChar(twod, font, mTextColor, cx/fontscale, cy/fontscale, c, DTA_KeepRatio, true, DTA_VirtualWidth, cleanwidth, DTA_VirtualHeight, cleanheight, TAG_DONE);
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cx += w;
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}
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}
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@ -629,7 +629,7 @@ void DIntermissionScreenCast::Drawer ()
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{
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auto font = generic_ui ? NewSmallFont : SmallFont;
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if (*name == '$') name = GStrings(name+1);
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screen->DrawText (font, CR_UNTRANSLATED,
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DrawText(twod, font, CR_UNTRANSLATED,
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(SCREENWIDTH - font->StringWidth (name) * CleanXfac)/2,
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(SCREENHEIGHT * 180) / 200,
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name,
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@ -669,7 +669,7 @@ void DIntermissionScreenCast::Drawer ()
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sprframe = &SpriteFrames[sprites[castsprite].spriteframes + caststate->GetFrame()];
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pic = TexMan.GetTexture(sprframe->Texture[0], true);
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screen->DrawTexture (pic, 160, 170,
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DrawTexture(twod, pic, 160, 170,
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DTA_320x200, true,
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DTA_FlipX, sprframe->Flip & 1,
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DTA_DestHeightF, pic->GetDisplayHeightDouble() * castscale.Y,
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@ -744,12 +744,12 @@ void DIntermissionScreenScroller::Drawer ()
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break;
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}
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screen->DrawTexture (tex, xpos1, ypos1,
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DrawTexture(twod, tex, xpos1, ypos1,
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DTA_VirtualWidth, fwidth,
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DTA_VirtualHeight, fheight,
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DTA_Masked, false,
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TAG_DONE);
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screen->DrawTexture (tex2, xpos2, ypos2,
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DrawTexture(twod, tex2, xpos2, ypos2,
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DTA_VirtualWidth, fwidth,
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DTA_VirtualHeight, fheight,
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DTA_Masked, false,
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@ -919,7 +919,7 @@ void DIntermissionController::Drawer ()
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{
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if (mScreen != NULL)
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{
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screen->FillBorder(nullptr);
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FillBorder(twod, nullptr);
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mScreen->Drawer();
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}
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}
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