- 2D drawer cleanup.
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36 changed files with 1032 additions and 1147 deletions
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@ -577,7 +577,7 @@ DEFINE_ACTION_FUNCTION(FSavegameManager, ClearSaveStuff)
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bool FSavegameManager::DrawSavePic(int x, int y, int w, int h)
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{
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if (SavePic == nullptr) return false;
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screen->DrawTexture(SavePic, x, y, DTA_DestWidth, w, DTA_DestHeight, h, DTA_Masked, false, TAG_DONE);
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DrawTexture(twod, SavePic, x, y, DTA_DestWidth, w, DTA_DestHeight, h, DTA_Masked, false, TAG_DONE);
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return true;
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}
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