- 2D drawer cleanup.
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36 changed files with 1032 additions and 1147 deletions
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@ -116,7 +116,7 @@ sector_t *SWSceneDrawer::RenderView(player_t *player)
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systemTexture->CreateTexture(nullptr, screen->GetWidth(), screen->GetHeight(), 0, false, "swbuffer");
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auto map = swrenderer::CameraLight::Instance()->ShaderColormap();
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screen->DrawTexture(fbtex.get(), 0, 0, DTA_SpecialColormap, map, TAG_DONE);
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DrawTexture(twod, fbtex.get(), 0, 0, DTA_SpecialColormap, map, TAG_DONE);
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screen->Draw2D();
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screen->Clear2D();
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screen->PostProcessScene(CM_DEFAULT, [&]() {
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