- 2D drawer cleanup.

This commit is contained in:
Christoph Oelckers 2020-04-11 19:46:57 +02:00
commit b18faacab0
36 changed files with 1032 additions and 1147 deletions

View file

@ -462,7 +462,7 @@ namespace swrenderer
{
for (const HWAccelPlayerSprite &sprite : AcceleratedSprites)
{
screen->DrawTexture(sprite.pic->GetTexture(),
DrawTexture(twod, sprite.pic->GetTexture(),
viewwindowx + sprite.x1,
viewwindowy + viewheight / 2 - sprite.texturemid * sprite.yscale - 0.5,
DTA_DestWidthF, FIXED2DBL(sprite.pic->GetWidth() * sprite.xscale),