- 2D drawer cleanup.
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ac1f4b8f11
commit
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36 changed files with 1032 additions and 1147 deletions
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@ -228,7 +228,7 @@ private:
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if (left >= 0 && right < 320 && top >= 0 && bottom < 200)
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{
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screen->DrawTexture(c[i], lnodes[n].x, lnodes[n].y, DTA_320x200, true, TAG_DONE);
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DrawTexture(twod, c[i], lnodes[n].x, lnodes[n].y, DTA_320x200, true, TAG_DONE);
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break;
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}
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}
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@ -600,16 +600,16 @@ void DInterBackground::drawBackground(int state, bool drawsplat, bool snl_pointe
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// placing the animations precisely where they belong on the base pic
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animwidth = background->GetDisplayWidthDouble();
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animheight = background->GetDisplayHeightDouble();
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screen->DrawTexture(background, 0, 0, DTA_Fullscreen, true, TAG_DONE);
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DrawTexture(twod, background, 0, 0, DTA_Fullscreen, true, TAG_DONE);
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}
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else
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{
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screen->FlatFill(0, 0, SCREENWIDTH, SCREENHEIGHT, background);
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twod->AddFlatFill(0, 0, SCREENWIDTH, SCREENHEIGHT, background);
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}
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}
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else
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{
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screen->Clear(0, 0, SCREENWIDTH, SCREENHEIGHT, 0, 0);
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ClearRect(twod, 0, 0, SCREENWIDTH, SCREENHEIGHT, 0, 0);
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}
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for (i = 0; i<anims.Size(); i++)
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@ -655,7 +655,7 @@ void DInterBackground::drawBackground(int state, bool drawsplat, bool snl_pointe
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break;
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}
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if (a->ctr >= 0)
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screen->DrawTexture(a->frames[a->ctr], a->loc.x, a->loc.y,
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DrawTexture(twod, a->frames[a->ctr], a->loc.x, a->loc.y,
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DTA_VirtualWidthF, animwidth, DTA_VirtualHeightF, animheight, TAG_DONE);
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}
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@ -724,10 +724,10 @@ void WI_Drawer()
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ScaleOverrider s;
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IFVIRTUALPTRNAME(WI_Screen, "StatusScreen", Drawer)
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{
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screen->FillBorder(nullptr);
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FillBorder(twod, nullptr);
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VMValue self = WI_Screen;
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VMCall(func, &self, 1, nullptr, 0);
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screen->ClearClipRect(); // make sure the scripts don't leave a valid clipping rect behind.
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twod->ClearClipRect(); // make sure the scripts don't leave a valid clipping rect behind.
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// The internal handling here is somewhat poor. After being set to 'LeavingIntermission'
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// the screen is needed for one more draw operation so we cannot delete it right away but only here.
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