- game starts, but no 2D visible yet.
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3 changed files with 20 additions and 13 deletions
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@ -482,6 +482,5 @@ void OpenGLFrameBuffer::ScaleCoordsFromWindow(int16_t &x, int16_t &y)
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void OpenGLFrameBuffer::Draw2D()
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{
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//if (gl.legacyMode) Draw2DLegacy();
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if (GLRenderer != nullptr) GLRenderer->Draw2D(&m2DDrawer);
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}
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