- game starts, but no 2D visible yet.
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parent
70b6754299
commit
b194f2c466
3 changed files with 20 additions and 13 deletions
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@ -323,7 +323,7 @@ void F2DDrawer::AddTexture(FTexture *img, DrawParms &parms)
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ptr->Set(x, y + h, 0, u1, v2, vertexcolor); ptr++;
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ptr->Set(x + w, y, 0, u2, v1, vertexcolor); ptr++;
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ptr->Set(x + w, y + h, 0, u2, v2, vertexcolor); ptr++;
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AddIndices(6, dg.mVertIndex, 0, 1, 2, 1, 3, 2);
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AddIndices(dg.mVertIndex, 6, 0, 1, 2, 1, 3, 2);
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AddCommand(&dg);
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}
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@ -433,7 +433,7 @@ void F2DDrawer::AddFlatFill(int left, int top, int right, int bottom, FTexture *
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ptr->Set(left, bottom, 0, fU1, fV2, 0xffffffff); ptr++;
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ptr->Set(right, top, 0, fU2, fV1, 0xffffffff); ptr++;
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ptr->Set(right, bottom, 0, fU2, fV2, 0xffffffff); ptr++;
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AddIndices(6, dg.mVertIndex, 0, 1, 2, 1, 3, 2);
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AddIndices(dg.mVertIndex, 6, 0, 1, 2, 1, 3, 2);
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AddCommand(&dg);
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}
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@ -457,7 +457,7 @@ void F2DDrawer::AddColorOnlyQuad(int x1, int y1, int w, int h, PalEntry color)
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ptr->Set(x1, y1 + h, 0, 0, 0, color); ptr++;
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ptr->Set(x1 + w, y1 + h, 0, 0, 0, color); ptr++;
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ptr->Set(x1 + w, y1, 0, 0, 0, color); ptr++;
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AddIndices(6, dg.mVertIndex, 0, 1, 2, 1, 3, 2);
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AddIndices(dg.mVertIndex, 6, 0, 1, 2, 1, 3, 2);
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AddCommand(&dg);
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}
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