- moved language CVAR to backend.
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5 changed files with 22 additions and 15 deletions
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@ -3,6 +3,7 @@
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#include "gamestate.h"
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#include "startupinfo.h"
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#include "c_cvars.h"
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#include "gstrings.h"
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static_assert(sizeof(void*) == 8, "32 builds are not supported");
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@ -26,3 +27,12 @@ CVAR(Bool, queryiwad, true, CVAR_ARCHIVE | CVAR_GLOBALCONFIG);
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CVAR(String, defaultiwad, "", CVAR_ARCHIVE | CVAR_GLOBALCONFIG);
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CVAR(Bool, vid_fps, false, 0)
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EXTERN_CVAR(Bool, ui_generic)
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CUSTOM_CVAR(String, language, "auto", CVAR_ARCHIVE | CVAR_NOINITCALL | CVAR_GLOBALCONFIG)
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{
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GStrings.UpdateLanguage(self);
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UpdateGenericUI(ui_generic);
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if (sysCallbacks.LanguageChanged) sysCallbacks.LanguageChanged(self);
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}
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