- Added the FNameNoInit class that is exactly like FName except it does not
initialize its index, so it can be used from inside Actors without
overwriting the runtime default value.
- V_BreakLines() now returns an array of FStrings instead of char *'s.
- Added support for custom text colors in messages like this:
print (s:"\c[Chartreuce]This text is in the color 'Bleargh'");
This also obsoletes some of the functionality of the r: print specifier
before it even saw a release version, because you can do this with the
standard colors too:
print (s:"\c[Green]Some text");
- Added two new decorate functionns: A_PlaySoundEx("sound_name", "channel"
[, bLooping]) and A_StopSoundEx("channel"), where "channel" is "Auto",
"Weapon", "Voice", "Item", "Body", "SoundSlot5", "SoundSlot6", or
"SoundSlot7".
- Added a third parameter to S_IsActorPlayingSomething() to allow it to check
if the actor is playing a specific sound.
SVN r315 (trunk)
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@ -6,7 +6,7 @@ August 30, 2006
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- Added support for custom text colors in messages like this:
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print (s:"\c[Chartreuce]This text is in the color 'Bleargh'");
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This also obsoletes some of the functionality of the r: print specifier
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before it was even saw a release version, because you can do this with the
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before it even saw a release version, because you can do this with the
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standard colors too:
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print (s:"\c[Green]Some text");
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- Added two new decorate functionns: A_PlaySoundEx("sound_name", "channel"
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