- Fixed: SPAC_AnyCross didn't work.
- Fixed: Pushable doors must also check for SPAC_MPush. - Fixed: P_LoadThings2 did not adjust the byte order for the thingid field. SVN r965 (trunk)
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4 changed files with 10 additions and 5 deletions
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@ -275,10 +275,10 @@ bool P_TestActivateLine (line_t *line, AActor *mo, int side, int activationType)
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lineActivation |= SPAC_PCross;
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}
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// BOOM's generalized line types that allow monster use can actually be
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// activated by anything!
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if (activationType == SPAC_AnyCross)
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// activated by anything except projectiles.
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if (lineActivation & SPAC_AnyCross)
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{
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if (mo->flags2 & MF2_NOTELEPORT) return false;
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lineActivation |= SPAC_Cross|SPAC_MCross;
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}
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if (activationType == SPAC_Use)
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{
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