- fixed texture layer management so that each material layer can decide for itself if it wants to allow upscaling.
- rewrote the hardware texture precacher to use the new texture management to properly track the data to delete.
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cedc95c2a5
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20 changed files with 190 additions and 135 deletions
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@ -374,15 +374,12 @@ VulkanDescriptorSet* VkMaterial::GetDescriptorSet(const FMaterialState& state)
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clampmode = base->GetClampMode(clampmode);
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// Textures that are already scaled in the texture lump will not get replaced by hires textures.
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int flags = GetScaleFlags();
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for (auto& set : mDescriptorSets)
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{
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if (set.descriptor && set.clampmode == clampmode && set.flags == translation) return set.descriptor.get();
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}
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int numLayers = GetLayers();
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int numLayers = NumLayers();
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auto fb = GetVulkanFrameBuffer();
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auto descriptor = fb->GetRenderPassManager()->AllocateTextureDescriptorSet(std::max(numLayers, SHADER_MIN_REQUIRED_TEXTURE_LAYERS));
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@ -392,14 +389,13 @@ VulkanDescriptorSet* VkMaterial::GetDescriptorSet(const FMaterialState& state)
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VulkanSampler* sampler = fb->GetSamplerManager()->Get(clampmode);
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WriteDescriptors update;
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FTexture* layer;
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MaterialLayerInfo *layer;
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auto systex = static_cast<VkHardwareTexture*>(GetLayer(0, translation, &layer));
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update.addCombinedImageSampler(descriptor.get(), 0, systex->GetImage(layer, translation, flags)->View.get(), sampler, systex->mImage.Layout);
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update.addCombinedImageSampler(descriptor.get(), 0, systex->GetImage(layer->layerTexture, translation, layer->scaleFlags)->View.get(), sampler, systex->mImage.Layout);
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for (int i = 1; i < numLayers; i++)
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{
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auto systex = static_cast<VkHardwareTexture*>(GetLayer(i, 0, &layer));
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// fixme: Upscale flags must be disabled for certain layers.
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update.addCombinedImageSampler(descriptor.get(), i, systex->GetImage(layer, 0, flags)->View.get(), sampler, systex->mImage.Layout);
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update.addCombinedImageSampler(descriptor.get(), i, systex->GetImage(layer->layerTexture, 0, layer->scaleFlags)->View.get(), sampler, systex->mImage.Layout);
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}
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auto dummyImage = fb->GetRenderPassManager()->GetNullTextureView();
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