- fixed: Since out types cannot be marked as such in a function prototype (as it'd cause parameter mismatches in the resolving pass) it is necessary to check the argflags as well when determining the register type.

This commit is contained in:
Christoph Oelckers 2018-11-20 16:29:51 +01:00
commit b267252a09
5 changed files with 16 additions and 7 deletions

View file

@ -4489,7 +4489,7 @@ DEFINE_ACTION_FUNCTION(AActor, AimLineAttack)
PARAM_SELF_PROLOGUE(AActor);
PARAM_ANGLE(angle);
PARAM_FLOAT(distance);
PARAM_POINTER(pLineTarget, FTranslatedLineTarget);
PARAM_OUTPOINTER(pLineTarget, FTranslatedLineTarget);
PARAM_ANGLE(vrange);
PARAM_INT(flags);
PARAM_OBJECT(target, AActor);
@ -4926,7 +4926,7 @@ DEFINE_ACTION_FUNCTION(AActor, LineAttack)
PARAM_NAME(damageType);
PARAM_CLASS(puffType, AActor);
PARAM_INT(flags);
PARAM_POINTER(victim, FTranslatedLineTarget);
PARAM_OUTPOINTER(victim, FTranslatedLineTarget);
PARAM_FLOAT(offsetz);
PARAM_FLOAT(offsetforward);
PARAM_FLOAT(offsetside);
@ -5092,7 +5092,7 @@ DEFINE_ACTION_FUNCTION(AActor, LineTrace)
PARAM_FLOAT(offsetz);
PARAM_FLOAT(offsetforward);
PARAM_FLOAT(offsetside);
PARAM_POINTER(data, FLineTraceData);
PARAM_OUTPOINTER(data, FLineTraceData);
ACTION_RETURN_BOOL(P_LineTrace(self,angle,distance,pitch,flags,offsetz,offsetforward,offsetside,data));
}