- Fixed compiler errors in latest TEXTURES code.

This commit is contained in:
Edoardo Prezioso 2014-05-25 01:12:16 +02:00
commit b285cbebe4
7 changed files with 17 additions and 17 deletions

View file

@ -972,7 +972,7 @@ void FCanvasTextureInfo::Add (AActor *viewpoint, FTextureID picnum, int fov)
texture = static_cast<FCanvasTexture *>(TexMan[picnum]);
if (!texture->bHasCanvas)
{
Printf ("%s is not a valid target for a camera\n", texture->Name);
Printf ("%s is not a valid target for a camera\n", texture->Name.GetChars());
return;
}