- Fixed compiler errors in latest TEXTURES code.
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9d846395bc
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7 changed files with 17 additions and 17 deletions
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@ -231,8 +231,8 @@ void FTextureManager::InitAnimated (void)
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if (debuganimated)
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{
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Printf("Defining animation '%s' (texture %d, lump %d, file %d) to '%s' (texture %d, lump %d, file %d)\n",
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tex1->Name, pic1.GetIndex(), tex1->GetSourceLump(), Wads.GetLumpFile(tex1->GetSourceLump()),
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tex2->Name, pic2.GetIndex(), tex2->GetSourceLump(), Wads.GetLumpFile(tex2->GetSourceLump()));
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tex1->Name.GetChars(), pic1.GetIndex(), tex1->GetSourceLump(), Wads.GetLumpFile(tex1->GetSourceLump()),
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tex2->Name.GetChars(), pic2.GetIndex(), tex2->GetSourceLump(), Wads.GetLumpFile(tex2->GetSourceLump()));
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}
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if (pic1 == pic2)
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