- Converted the Minotaur's projectiles to DECORATE so that I can get

rid of the AT_SPEED_SET code.
- Converted Heretic's Blaster and SkullRod to DECORATE.


SVN r1109 (trunk)
This commit is contained in:
Christoph Oelckers 2008-08-04 19:25:13 +00:00
commit b2a6bed19f
17 changed files with 451 additions and 639 deletions

View file

@ -46,7 +46,7 @@
#if defined(_MSC_VER)
#pragma comment(linker, "/merge:.areg=.data /merge:.creg=.data /merge:.greg=.data /merge:.sreg=.data /merge:.wreg=.data")
#pragma comment(linker, "/merge:.areg=.data /merge:.creg=.data /merge:.greg=.data /merge:.wreg=.data")
#pragma data_seg(".areg$a")
void *ARegHead = 0;
@ -57,9 +57,6 @@ void *CRegHead = 0;
#pragma data_seg(".greg$a")
void *GRegHead = 0;
#pragma data_seg(".sreg$a")
void *SRegHead = 0;
#pragma data_seg()
// We want visual styles support under XP
@ -86,7 +83,6 @@ void *SRegHead = 0;
void *ARegHead __attribute__((section(AREG_SECTION))) = 0;
void *CRegHead __attribute__((section(CREG_SECTION))) = 0;
void *GRegHead __attribute__((section(GREG_SECTION))) = 0;
void *SRegHead __attribute__((section(SREG_SECTION))) = 0;
#elif