- Converted the Minotaur's projectiles to DECORATE so that I can get
rid of the AT_SPEED_SET code. - Converted Heretic's Blaster and SkullRod to DECORATE. SVN r1109 (trunk)
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17 changed files with 451 additions and 639 deletions
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@ -46,7 +46,7 @@
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#if defined(_MSC_VER)
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#pragma comment(linker, "/merge:.areg=.data /merge:.creg=.data /merge:.greg=.data /merge:.sreg=.data /merge:.wreg=.data")
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#pragma comment(linker, "/merge:.areg=.data /merge:.creg=.data /merge:.greg=.data /merge:.wreg=.data")
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#pragma data_seg(".areg$a")
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void *ARegHead = 0;
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@ -57,9 +57,6 @@ void *CRegHead = 0;
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#pragma data_seg(".greg$a")
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void *GRegHead = 0;
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#pragma data_seg(".sreg$a")
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void *SRegHead = 0;
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#pragma data_seg()
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// We want visual styles support under XP
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@ -86,7 +83,6 @@ void *SRegHead = 0;
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void *ARegHead __attribute__((section(AREG_SECTION))) = 0;
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void *CRegHead __attribute__((section(CREG_SECTION))) = 0;
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void *GRegHead __attribute__((section(GREG_SECTION))) = 0;
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void *SRegHead __attribute__((section(SREG_SECTION))) = 0;
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#elif
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